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* i'm gradually restoring game functionality with the new modules design, though still a lot to do * you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework) * a bunch of fixes, but new regression too :P * fix performance issue that could lead freezes in the client in older machines * completely new game module with new design * fix crashs in map render * remove uigame.cpp (now every game input is via lua) * enable DEBUG macro by default, with it you are able to view any possible lua leak while running
30 lines
993 B
Plaintext
30 lines
993 B
Plaintext
Module
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name: core_styles
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description: Contains ui styles used by other modules
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author: OTClient team
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website: https://github.com/edubart/otclient
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autoload: true
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autoload-priority: 20
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@onLoad: |
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importFont 'fonts/verdana-11px-antialised'
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importFont 'fonts/verdana-11px-monochrome'
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importFont 'fonts/verdana-11px-rounded'
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importFont 'fonts/terminus-14px-bold'
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setDefaultFont 'verdana-11px-antialised'
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importStyle 'styles/buttons.otui'
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importStyle 'styles/labels.otui'
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importStyle 'styles/panels.otui'
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importStyle 'styles/separators.otui'
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importStyle 'styles/lineedits.otui'
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importStyle 'styles/checkboxes.otui'
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importStyle 'styles/progressbars.otui'
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importStyle 'styles/tabbars.otui'
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importStyle 'styles/windows.otui'
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importStyle 'styles/listboxes.otui'
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importStyle 'styles/popupmenus.otui'
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importStyle 'styles/comboboxes.otui'
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importStyle 'styles/spinboxes.otui'
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importStyle 'styles/messageboxes.otui'
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