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* rework client modules * hide main window when loading * remake top menu functions * rework modules autoload * improve path resolving for otml and lua * move core_widgets to core_lib * fix tooltip issues * split some styles * add bit32 lua library * fix assert issues * fix compilation on linux 32 systems * rework gcc compile options * renable and fix some warnings * remove unused constants * speedup sprite cache * move UIGame to lua (not funcional yet) * fix a lot of issues in x11 window * fix crash handler * add some warnings do uiwidget and much more...
32 lines
760 B
Lua
32 lines
760 B
Lua
UIProgressBar = extends(UIWidget)
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function UIProgressBar.create()
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local progressbar = UIProgressBar.internalCreate()
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progressbar:setFocusable(false)
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progressbar:setPhantom(true)
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progressbar.m_percent = 0
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progressbar:updateBackground()
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return progressbar
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end
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function UIProgressBar:setPercent(percent)
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self.m_percent = math.max(math.min(percent, 100), 0)
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self:updateBackground()
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end
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function UIProgressBar:getPercent()
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return self.m_percent
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end
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function UIProgressBar:updateBackground()
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local width = math.max((self.m_percent * self:getWidth())/100, 1)
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local height = self:getHeight()
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self:setBackgroundSize({width=width, height=height})
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end
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function UIProgressBar:onGeometryChange(oldRect, newRect)
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self:updateBackground()
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end
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