otclient/modules/game/game.otmod
BeniS 8850528091 Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
* Added new left and right game button panels.
* Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows.
* Added table.empty(t) function to table lib.
* Renamed module game_healthbar to game_healthinfo.
* Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode)
* Last channels open now save per character.
* Fixed typo in containers.lua.
* Added logout prompting window message when you logout via the logout button.
* Added exit promting window message when you attempt to exit the client.
* Repositioned some minimap buttons.
* Fixed so when creatures health percent is < 1 it will not draw the creature information.

Known Issues:
* If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground.
* The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
2012-07-13 04:45:22 +12:00

41 lines
736 B
Plaintext

Module
name: game
description: Contains game related classes
author: OTClient team
website: www.otclient.info
dependencies:
- client_extended
- client_background
- game_tibiafiles
load-later:
- game_interface
- game_hotkeys
- game_questlog
- game_textmessage
- game_console
- game_outfit
- game_healthinfo
- game_skills
- game_inventory
- game_combatcontrols
- game_containers
- game_viplist
- game_battle
- game_minimap
- game_npctrade
- game_textbooks
- game_playertrade
- game_ruleviolation
- game_bugreport
- game_shaders
@onLoad: |
dofile 'const'
dofile 'protocollogin'
dofile 'creature'
dofile 'player'