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* i'm gradually restoring game functionality with the new modules design, though still a lot to do * you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework) * a bunch of fixes, but new regression too :P * fix performance issue that could lead freezes in the client in older machines * completely new game module with new design * fix crashs in map render * remove uigame.cpp (now every game input is via lua) * enable DEBUG macro by default, with it you are able to view any possible lua leak while running
41 lines
945 B
Plaintext
41 lines
945 B
Plaintext
Module
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name: core_lib
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description: Contains core lua classes, functions and constants used by other modules
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author: OTClient team
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website: https://github.com/edubart/otclient
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autoload: true
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autoload-priority: 10
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@onLoad: |
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dofile 'ext/table'
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dofile 'ext/string'
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dofile 'ext/os'
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dofile 'math/point'
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dofile 'math/size'
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dofile 'math/color'
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dofile 'math/rect'
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dofile 'const'
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dofile 'util'
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dofile 'globals'
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dofile 'settings'
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dofile 'keyboard'
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dofile 'mouse'
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dofile 'ui/effects'
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dofile 'ui/radiogroup'
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dofile 'ui/tooltip'
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dofile 'widgets/uiwidget'
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dofile 'widgets/uibutton'
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dofile 'widgets/uilabel'
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dofile 'widgets/uicheckbox'
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dofile 'widgets/uicombobox'
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dofile 'widgets/uispinbox'
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dofile 'widgets/uiprogressbar'
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dofile 'widgets/uitabbar'
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dofile 'widgets/uipopupmenu'
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dofile 'widgets/uiwindow'
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dofile 'widgets/uimessagebox'
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