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			87 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2010-2015 OTClient <https://github.com/edubart/otclient>
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#include "particlemanager.h"
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#include <framework/core/resourcemanager.h>
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#include <framework/otml/otml.h>
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ParticleManager g_particles;
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bool ParticleManager::importParticle(std::string file)
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{
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    try {
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        file = g_resources.guessFilePath(file, "otps");
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        OTMLDocumentPtr doc = OTMLDocument::parse(file);
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        for(const OTMLNodePtr& node : doc->children()) {
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            if(node->tag() == "Effect") {
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                ParticleEffectTypePtr particleEffectType = ParticleEffectTypePtr(new ParticleEffectType);
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                particleEffectType->load(node);
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                m_effectsTypes[particleEffectType->getName()] = particleEffectType;
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            }
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            else if(node->tag() == "Particle") {
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                ParticleTypePtr particleType = ParticleTypePtr(new ParticleType);
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                particleType->load(node);
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                m_particleTypes[particleType->getName()] = particleType;
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            }
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        }
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        return true;
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    } catch(stdext::exception& e) {
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        g_logger.error(stdext::format("could not load particles file %s: %s", file, e.what()));
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        return false;
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    }
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}
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ParticleEffectPtr ParticleManager::createEffect(const std::string& name)
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{
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    try {
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        ParticleEffectPtr particleEffect = ParticleEffectPtr(new ParticleEffect);
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        particleEffect->load(m_effectsTypes[name]);
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        m_effects.push_back(particleEffect);
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        return particleEffect;
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    } catch(stdext::exception& e) {
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        g_logger.error(stdext::format("failed to create effect '%s': %s", name, e.what()));
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        return nullptr;
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    }
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}
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void ParticleManager::terminate()
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{
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    m_effects.clear();
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    m_effectsTypes.clear();
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    m_particleTypes.clear();
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}
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void ParticleManager::poll()
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{
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    for(auto it = m_effects.begin(); it != m_effects.end();) {
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        const ParticleEffectPtr& particleEffect = *it;
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        if(particleEffect->hasFinished()) {
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            it = m_effects.erase(it);
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        } else {
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            particleEffect->update();
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            ++it;
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        }
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    }
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}
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