otclient/modules/old/game_interface/gameinterface.otui
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00

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GameSidePanel < UIMiniWindowContainer
image-source: /core_styles/styles/images/sidepanel.png
image-border: 4
GameBottomPanel < Panel
image-source: /core_styles/styles/images/bottompanel.png
image-border: 4
GameMapPanel < UIMap
padding: 4
image-source: /core_styles/styles/images/mappanel.png
image-border: 4
UIGame
id: gameRootPanel
anchors.fill: parent
anchors.top: topMenu.bottom
InterfacePanel
id: gameRightPanel
width: 190
layout: verticalBox
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: parent.bottom
GameBottomPanel
id: gameBottomPanel
height: 170
anchors.left: parent.left
anchors.right: gameRightPanel.left
anchors.bottom: parent.bottom
GameMapPanel
id: gameMapPanel
anchors.left: parent.left
anchors.right: gameRightPanel.left
anchors.top: parent.top
anchors.bottom: gameBottomPanel.top
focusable: false
UIWidget
id: mouseGrabber
focusable: false
visible: false