Eduardo Bart 28b5fc1d5a Refactor modules, closes #223
* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
2013-01-18 20:46:36 -02:00

173 lines
3.3 KiB
Plaintext

SkillFirstWidget < UIWidget
SkillButton < UIButton
height: 21
margin-bottom: 2
&onClick: onSkillButtonClick
SkillNameLabel < GameLabel
font: verdana-11px-monochrome
anchors.left: parent.left
anchors.top: parent.top
anchors.bottom: parent.bottom
SkillValueLabel < GameLabel
id: value
font: verdana-11px-monochrome
text-align: topright
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.left: prev.left
SkillPercentPanel < ProgressBar
id: percent
background-color: green
height: 5
margin-top: 15
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
phantom: false
MiniWindow
id: skillWindow
!text: tr('Skills')
height: 150
icon: /images/topbuttons/skills
@onClose: modules.game_skills.onMiniWindowClose()
&save: true
MiniWindowContents
padding-left: 5
padding-right: 5
layout: verticalBox
SkillButton
margin-top: 5
id: experience
height: 15
SkillNameLabel
!text: tr('Experience')
SkillValueLabel
SkillButton
id: level
SkillNameLabel
!text: tr('Level')
SkillValueLabel
SkillPercentPanel
background-color: red
SkillButton
id: health
height: 15
SkillNameLabel
!text: tr('Hit Points')
SkillValueLabel
SkillButton
id: mana
height: 15
SkillNameLabel
!text: tr('Mana')
SkillValueLabel
SkillButton
id: soul
height: 15
SkillNameLabel
!text: tr('Soul Points')
SkillValueLabel
SkillButton
id: capacity
height: 15
SkillNameLabel
!text: tr('Capacity')
SkillValueLabel
SkillButton
id: speed
height: 15
SkillNameLabel
!text: tr('Speed')
SkillValueLabel
SkillButton
id: regenerationTime
SkillNameLabel
!text: tr('Regeneration Time')
SkillValueLabel
SkillButton
id: stamina
SkillNameLabel
!text: tr('Stamina')
SkillValueLabel
SkillPercentPanel
SkillButton
id: offlineTraining
SkillNameLabel
!text: tr('Offline Training')
SkillValueLabel
SkillPercentPanel
SkillButton
id: magiclevel
SkillNameLabel
!text: tr('Magic Level')
SkillValueLabel
SkillPercentPanel
background-color: red
SkillButton
id: skillId0
SkillNameLabel
!text: tr('Fist Fighting')
SkillValueLabel
SkillPercentPanel
SkillButton
id: skillId1
SkillNameLabel
!text: tr('Club Fighting')
SkillValueLabel
SkillPercentPanel
SkillButton
id: skillId2
SkillNameLabel
!text: tr('Sword Fighting')
SkillValueLabel
SkillPercentPanel
SkillButton
id: skillId3
SkillNameLabel
!text: tr('Axe Fighting')
SkillValueLabel
SkillPercentPanel
SkillButton
id: skillId4
SkillNameLabel
!text: tr('Distance Fighting')
SkillValueLabel
SkillPercentPanel
SkillButton
id: skillId5
SkillNameLabel
!text: tr('Shielding')
SkillValueLabel
SkillPercentPanel
SkillButton
id: skillId6
SkillNameLabel
!text: tr('Fishing')
SkillValueLabel
SkillPercentPanel