/* * Copyright (c) 2010-2013 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef PAINTERDX9_H #define PAINTERDX9_H #define PAINTER_DX9 #include "painter.h" /** * Painter using DirectX9 fixed-function rendering pipeline. */ class PainterDX9 : public Painter { public: PainterDX9(); void bind() {} void unbind() {} void refreshState() {} void drawCoords(CoordsBuffer& coordsBuffer, DrawMode drawMode = Triangles) {} void drawTextureCoords(CoordsBuffer& coordsBuffer, const TexturePtr& texture) {} void drawTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src) {} void drawUpsideDownTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src) {} void drawRepeatedTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src) {} void drawFilledRect(const Rect& dest) {} void drawFilledTriangle(const Point& a, const Point& b, const Point& c) {} void drawBoundingRect(const Rect& dest, int innerLineWidth) {} bool hasShaders() { return false; } }; extern PainterDX9 *g_painterDX9; #endif