Commit Graph

  • 9548ce78c6 fix lua error, add pt translations Henrique Santiago 2012-06-03 19:55:26 -03:00
  • 3f95d62467 fix draw square Henrique Santiago 2012-06-03 17:35:07 -03:00
  • 576e775494 fix initialization opengl glitch Eduardo Bart 2012-06-03 17:25:12 -03:00
  • 75f8b255ec fix initialization opengl glitch Eduardo Bart 2012-06-03 17:05:44 -03:00
  • fda3ae6809 fix scroll, container item size, tradewindow scroll, questlog window alignment, stop attacking same creature Henrique Santiago 2012-06-03 17:05:35 -03:00
  • e4cb9b27db fix crash in grid layout Eduardo Bart 2012-06-03 16:42:22 -03:00
  • 250e9ac238 more autowalk rework Eduardo Bart 2012-06-03 16:28:17 -03:00
  • 05d6e8c3e1 autowalk improvement, but still needs to be reworked Eduardo Bart 2012-06-03 12:49:48 -03:00
  • d49cad31e2 fixes in EGL platform Eduardo Bart 2012-06-03 11:10:34 -03:00
  • 3a6f326a8a attack moving creatures Eduardo Bart 2012-06-02 21:00:09 -03:00
  • 079b7a5c41 allow to change graphics engine in options Eduardo Bart 2012-06-02 18:41:20 -03:00
  • e6d2e877f0 remove testing code Eduardo Bart 2012-06-02 16:16:50 -03:00
  • 257f652bb7 more opengl graphics fixes Eduardo Bart 2012-06-02 15:58:30 -03:00
  • cde81666b8 fix opengl regressions Eduardo Bart 2012-06-02 12:54:35 -03:00
  • 1c5b906b5b some optimizations Eduardo Bart 2012-06-02 11:43:27 -03:00
  • 4c143f4a33 fix splash colors regression Eduardo Bart 2012-06-01 22:52:40 -03:00
  • 59a80ffaf9 scroll when focusing widgets Eduardo Bart 2012-06-01 21:38:26 -03:00
  • ba01909088 fix alpha blending issues Eduardo Bart 2012-06-01 20:21:45 -03:00
  • 6fce78d519 compile error, lua const Henrique Santiago 2012-06-01 17:53:04 -03:00
  • 14db1066fc change logger Eduardo Bart 2012-06-01 17:39:23 -03:00
  • bd2faabe99 graphics optimization feature inspirated by diablo3 engine * the rendering now consits of two panes - the background pane (for animated stuff like the map) - the foreground pane (for steady stuff, like UI) each pane has it own max FPS and works idependently this may increase graphics performance on many platforms Eduardo Bart 2012-06-01 16:39:09 -03:00
  • c01b32b032 rework log function and protocol * remove some protocol ifdefs, replace with game features system Eduardo Bart 2012-05-28 19:04:44 -03:00
  • 4c80d783d6 rewrite and reoganize tools functions * create stdext namespace which contains additional C++ algorithms * organize stdext in string, math, cast and exception utilities Eduardo Bart 2012-05-28 10:06:26 -03:00
  • 2676eb4da3 fix crash with outfits Henrique Santiago 2012-05-18 22:41:22 -03:00
  • b0fd5b3ec8 removed extended ifdef, its now activated serverside Henrique Santiago 2012-05-17 12:24:41 -03:00
  • 4f90783789 extended opcode disabled by default. current locale is sent to server on login, bot protection exception Henrique Santiago 2012-05-16 17:09:37 -03:00
  • 6162d51958 gamelib_extended Henrique Santiago 2012-05-15 17:37:09 -03:00
  • 946ec64e7f new protocol system fixes Eduardo Bart 2012-05-14 21:04:04 -03:00
  • 7bca3de8eb allow usage of network messages in extended opcode Eduardo Bart 2012-05-14 20:13:48 -03:00
  • 2478809945 add lua flexibility for protocol * use shared_ptr for InputMessage and OutputMessage and bind them * allow sending network messages from lua * implement extended opcode * use own OS type for otclient to allow server side detection * fixes in input event bot protection * move RSA to input/output network messages * allow to capture opcodes before GameProtocol parsing with the event GameProtocol.onOpcode * fixes in lua std::string pop/push to allow byte buffering Eduardo Bart 2012-05-14 18:36:54 -03:00
  • e7030a4995 ... Eduardo Bart 2012-05-13 12:11:40 -03:00
  • b9b9e47bba isOnBotton draw changes, fixed items like mountains Henrique Santiago 2012-05-14 01:33:27 -03:00
  • d33d0c2ee8 fix missiles, mapzoom, restore relwithdeb, replace 32 with tilepixels Henrique Santiago 2012-05-13 13:05:09 -03:00
  • 1203756baf items draw rework, npc trade fix Henrique Santiago 2012-05-13 12:05:17 -03:00
  • 7b512bfa9f fix minor bug in opengl1 framebuffer Eduardo Bart 2012-05-13 11:45:32 -03:00
  • e2dd71185b fixes for OpenGL ES platforms Eduardo Bart 2012-05-13 09:48:19 -03:00
  • 5e176ca6d1 fix in cmake configuration for LuaJIT and OpenGL ES Eduardo Bart 2012-05-13 09:15:30 -03:00
  • b7a70dd1e3 protocol compability fixes Eduardo Bart 2012-05-12 17:16:33 -03:00
  • ffa94f10b6 fix wrong RSA Eduardo Bart 2012-05-12 11:45:20 -03:00
  • ee5b00c1a6 fix compile for 862 Eduardo Bart 2012-05-12 11:10:47 -03:00
  • 469e0bbbca make dat reader more compatible with malformed dats Eduardo Bart 2012-05-12 09:30:51 -03:00
  • ae2a476872 more bindings/sends for 870-953 Eduardo Bart 2012-05-12 08:55:22 -03:00
  • fa9c942471 basic protocol 953 support, logging in real tibia! Eduardo Bart 2012-05-12 01:52:16 -03:00
  • abbd15b1c2 basic protocol 910 support Eduardo Bart 2012-05-11 22:44:13 -03:00
  • cc261931be more otserv compatibilities fixes Eduardo Bart 2012-05-11 18:40:40 -03:00
  • d586bb5e93 some protocol changes for more compatibility Eduardo Bart 2012-05-11 16:25:29 -03:00
  • 5584bfdd99 support for protocol854 Eduardo Bart 2012-05-11 15:35:17 -03:00
  • 5a47e9d8a9 support for protocol 810 * change in protocol/network classes to make compatible with older protocols * use filestream for reading dat * add many ifdefs for multi-protocol support Eduardo Bart 2012-05-11 15:02:57 -03:00
  • e1fad92110 terminal tweaks Eduardo Bart 2012-05-11 06:13:44 -03:00
  • f9bae92bff fix walk bug Eduardo Bart 2012-05-10 13:55:33 -03:00
  • 3f2071d097 fix possible walk crash Eduardo Bart 2012-05-10 11:04:11 -03:00
  • 9abac474dd style adjustment and fixes * style adjustments, now window and button style * fix bug when logging on a tile with too many creatures * remove deprecated onLogin and onLogout events Eduardo Bart 2012-05-10 10:06:06 -03:00
  • c0b6608453 fix npctrade buy with bps and ignorecapacity Henrique Santiago 2012-05-11 06:00:30 -03:00
  • a20a56a66c tile max things Henrique Santiago 2012-05-10 09:09:44 -03:00
  • 16f991e2ed fix float precision issue for comparing colors Eduardo Bart 2012-05-09 22:50:48 -03:00
  • 04eca969fa fix compile issue for win32 Eduardo Bart 2012-05-09 20:04:09 -03:00
  • 606fc38109 fixes and missing file * fix walking on tile that has too many creatures * add missing file * some walk rework Eduardo Bart 2012-05-09 19:19:05 -03:00
  • 6495d74edd restore outfit colors * rework sprite manager and ThingType * render colored outfits again compatible with OpenGL 1 Eduardo Bart 2012-05-09 17:26:34 -03:00
  • fea34a41ea trade working * use only mouse left release in checkboxes * remvoe duplicated code in radiogroup * implement player trade Eduardo Bart 2012-05-09 09:24:35 -03:00
  • 2afa80b1cd slowly adding documentation.. Eduardo Bart 2012-05-02 20:20:25 -03:00
  • 44cf5e20d3 begin some documentation in styles Eduardo Bart 2012-05-02 15:31:07 -03:00
  • 02c5e7b8ff missing files * add questlog icon * add playertrade otui * some protocol changes for extended messages Eduardo Bart 2012-05-01 21:41:42 -03:00
  • 0fbd196c55 add rb doc for usage with yard Eduardo Bart 2012-05-01 19:39:27 -03:00
  • 788a831f24 bug report module * change modules authors and website * avoid anchors recursivity crash * update README Eduardo Bart 2012-05-01 10:06:38 -03:00
  • 69614da8cb New module and changes * Implementing rule violation interface * New popup menu on console text messages * Terminal and Console will no longer history double command/messages AndreFaramir 2012-05-01 03:49:48 -03:00
  • 4f08a288ca fix compile error, rebind trade functions Eduardo Bart 2012-04-30 23:59:17 -03:00
  • 2f0a151fed questlog module complete Eduardo Bart 2012-04-30 23:00:07 -03:00
  • f290d821f1 textbooks module complete Eduardo Bart 2012-04-30 21:53:02 -03:00
  • 00740b56f3 begin playertrade, questlog and textbooks modules Eduardo Bart 2012-04-30 21:20:27 -03:00
  • 5b352ac999 add missing lua functions Eduardo Bart 2012-04-30 19:30:54 -03:00
  • 42ba5b7a2a bind rule violations/bug report functions Eduardo Bart 2012-04-30 19:24:50 -03:00
  • 45d3097504 case insensitive to npc trade, private channels are now closing Henrique Santiago 2012-04-30 18:57:17 -03:00
  • beaba25af1 UI tweaks Eduardo Bart 2012-04-30 13:40:12 -03:00
  • 3f689e0edf optimize UIWidget for largers NPC trades Eduardo Bart 2012-04-30 03:34:29 -03:00
  • ec9ea9e33d minor warning fix Eduardo Bart 2012-04-30 02:30:54 -03:00
  • 96e35eeb1d npctrade hooked events are now local, fixed extra disconnect Henrique Santiago 2012-04-29 21:53:46 -03:00
  • 37d943fc28 npctrade closing trade and focusing window Henrique Santiago 2012-04-29 20:06:23 -03:00
  • 170d4fd365 fixes to npctrade Henrique Santiago 2012-04-29 19:43:23 -03:00
  • 8d0f07255d npctrade reworked, still need skin changes, and grey shader for items Henrique Santiago 2012-04-29 06:08:55 -03:00
  • dc0ade2bd0 fix teleport incompability with some servers Eduardo Bart 2012-04-28 23:02:50 -03:00
  • 008fa85635 revert windows and line ending sh*t Eduardo Bart 2012-04-28 22:07:47 -03:00
  • df0147cf64 remove usage of libpng with custom save_png Eduardo Bart 2012-04-28 21:16:22 -03:00
  • 6ed0e099db Added support for exporting the sprites as PNG files. Cayan 2012-04-28 20:31:18 -03:00
  • cc965bb77b add libpng as dependency * NOTE: you will need to download the new required libraries Eduardo Bart 2012-04-28 19:02:57 -03:00
  • 1c12bc3fb2 fix minor channels lua error Eduardo Bart 2012-04-28 17:18:36 -03:00
  • d3665efbb2 fix some items not being rendered in npc trade Eduardo Bart 2012-04-28 12:30:19 -03:00
  • 53bbde0b48 add missing protocol 8.6 optbyte Eduardo Bart 2012-04-28 12:12:02 -03:00
  • 47bd619273 more fixes in count/subtypes Eduardo Bart 2012-04-27 21:44:55 -03:00
  • 519a52910e fix in npc trade Eduardo Bart 2012-04-27 20:51:46 -03:00
  • f589e6a786 fix in npc trade Eduardo Bart 2012-04-27 20:47:08 -03:00
  • b75483e9bf fixes * fix filestream read * fix transparent minimap Eduardo Bart 2012-04-27 19:17:51 -03:00
  • 220701e90f clean inventory when relogging Eduardo Bart 2012-04-27 17:35:39 -03:00
  • a329deb8c5 fix a vip warning Eduardo Bart 2012-04-27 17:21:11 -03:00
  • b1082121d4 add spanish locale, thanks Shaday Eduardo Bart 2012-04-27 13:23:51 -03:00
  • d3c484938d why so many readme updates? Eduardo Bart 2012-04-27 06:59:32 -03:00
  • 1b7fc45674 update readme again Eduardo Bart 2012-04-27 06:15:49 -03:00
  • 8494e25e62 update readme Eduardo Bart 2012-04-27 05:41:15 -03:00
  • 7b81a0cf3b fix possible crash when trading and using containers Eduardo Bart 2012-04-27 04:28:06 -03:00
  • b1e5fdc9ae some cleanup in locales Eduardo Bart 2012-04-27 03:52:49 -03:00
  • ceb051cb75 finally reloadable vip, skills, inventory, chat and minimap Eduardo Bart 2012-04-27 03:30:54 -03:00