22 Commits

Author SHA1 Message Date
Eduardo Bart
0120b7554c Restore support for animated png files
* Rework resource manager
* Add missing files
* Improve some graphics classes
2013-01-08 19:31:41 -02:00
Eduardo Bart
122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00
Eduardo Bart
e0431021b5 Huge engine change, replace all std::shared_ptrs
Create a new shared pointer type stdext::shared_object_ptr and stdext::shared_obj
using boost::intrusive_ptr

Advantages:
 * half memory usage
 * faster and lightweight

Disadvantages:
 * using weak_ptr is not supported anymore
 * compiling seems slower
2012-07-29 00:34:40 -03:00
Eduardo Bart
98a1b611bf Refactor for documentation 2012-06-25 19:19:17 -03:00
Eduardo Bart
1a7f2a44fc graphics fixes and improvements 2012-06-08 21:40:41 -03:00
Eduardo Bart
f62f507813 just fixes
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart
b46d4c4d5f non relevant changes 2012-03-16 10:31:21 -03:00
Eduardo Bart
9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Eduardo Bart
7eead50806 use GLSL shaders 2011-12-06 22:31:55 -02:00
Eduardo Bart
f548825faf too many changes to list, many regressions were made, master will be UNSTABLE for a few days 2011-12-03 19:52:56 -02:00
Eduardo Bart
9aa87da074 small fix, thx darone 2011-09-08 14:38:21 -03:00
Eduardo Bart
f7eac377e7 restore copyright notice 2011-08-28 10:17:58 -03:00
Eduardo Bart
62871d8060 nothing, really 2011-08-27 19:32:16 -03:00
Eduardo Bart
67e3cfcb07 focus last logged character in charlist 2011-08-26 18:20:53 -03:00
Eduardo Bart
2e1a96c2df rework on dat and spr loader 2011-08-15 16:15:49 -03:00
Eduardo Bart
d8cc37afdb reorganize sources 2011-08-15 11:06:15 -03:00
Eduardo Bart
afc197f2dc rework on graphics.cpp, implement some GFX with lua 2011-08-14 14:45:25 -03:00
Eduardo Bart
55862b07ad merge total remake 2011-08-13 23:10:27 -03:00
Eduardo Bart
70f0b0dace new script engine, and things maybe be bugged for a while 2011-07-26 20:13:27 -03:00
Eduardo Bart
e81e0f1c24 fix gl bug, textures sizes must be a power of 2 2011-05-16 15:30:05 -03:00
Eduardo Bart
ca38f53e15 OpenGL in prerequesites 2011-05-15 13:39:14 -03:00
Eduardo Bart
42eae9afd8 animated texture 2011-05-12 20:24:57 -03:00