Maximilian
833f029335
don't call getChildren() thrice
2019-04-27 19:21:38 +02:00
Bruno Minervino
882be286d9
Update copyright year for 2017
2017-01-13 08:47:07 -02:00
Ranieri Althoff
2f1f62a916
Update copyright year for 2016
2016-07-09 22:11:34 -03:00
Gabriel Pedro
04b516a1a0
Update copyright for 2015
2015-03-04 10:36:51 -04:00
TheSumm
7f3f18f991
Support for Protocols up to 10.71, Adventurer Blessing
2014-12-29 18:08:33 +01:00
BenDol
d7429c201c
Started 1050 implementation and fix ups:
...
* Dat now loads (new animations aren't yet functional).
* Fixed the way we reference client versions.
TODO: Write new animation functionality & find out protocol changes.
2014-08-03 10:02:28 +12:00
BenDol
547b18db9a
Update copyright for 2014
2014-04-01 18:36:42 +13:00
Henrique Santiago
b7b8fdfd0c
Fix BinaryTree skip, small otb changes
2014-02-13 00:42:06 -02:00
Sam
f12ecd8404
Implemented a function to save .dat file
2014-01-21 11:10:02 +01:00
Sam
27ae54d7d6
Lua call for loading .spr, .dat, .otb
2014-01-18 18:38:13 +01:00
Ahmed Samy
edf17a44ca
Code cleanup
2014-01-06 14:35:57 +02:00
Ahmed Samy
ff5c22d4c0
Tiny fix
...
Saving newly made houses by the map editor is not even supported, so this
is not a bug
2013-11-12 17:15:09 +02:00
BrunoDCC
c81a623c43
Fixes for creatures name
...
fixes on save houses (Now open most generate some error)
First 10.22 commit (open dat to edit)
Add server id for new versions
2013-11-09 20:04:48 -02:00
Ahmed Samy
3db8f54aa9
Introduce 2 new functions to g_things
...
- g_things.findItemTypesByName
- g_things.findItemTypesByString
2013-08-29 17:53:21 +00:00
Ahmed Samy
520baa28ea
Move "getNPC" that was introduced in commit
...
00729bbc2e
from Spawn to CreatureType
I didn't have a closer look at how his code was structured, what he
basically did
is that he set all creatures in a spawn as NPC's even if it's a monster
which is
so erroneous.
Highlights:
- Add branch prediction macros
- Minor code style fixes & some others
Hopefully the branch prediction thing will speed up OTB since it's
awfully slow.
2013-08-27 03:40:18 +02:00
Ahmed Samy
3b2d8a2b5e
Fix build
2013-08-22 23:20:44 +02:00
Ahmed Samy
d5298c1011
Cleanups
2013-08-22 21:15:17 +02:00
Allan Ference
5849136526
Introduce g_things.findItemTypeByName
2013-08-17 15:09:10 +02:00
Samuel
884102833e
OTB loading fix
2013-03-01 15:30:50 +01:00
Eduardo Bart
773837da98
Minor changes in file type handling
2013-01-27 23:23:53 -02:00
Eduardo Bart
e81dd31ae3
New lightweight minimap format, finish #15
2013-01-27 14:06:47 -02:00
Eduardo Bart
cce2976156
Many enhancements in client API
...
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart
0120b7554c
Restore support for animated png files
...
* Rework resource manager
* Add missing files
* Improve some graphics classes
2013-01-08 19:31:41 -02:00
Eduardo Bart
122577a916
Just rename some files
...
* Fix a server ping issue
2013-01-08 16:32:05 -02:00