Eduardo Bart
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3f0a0cb9de
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allocator with leak detecting capabilities
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2011-07-12 16:27:37 -03:00 |
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Eduardo Bart
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42eae9afd8
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animated texture
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2011-05-12 20:24:57 -03:00 |
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Eduardo Bart
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c6753747fb
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a bunch of stuff
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2011-05-11 19:16:11 -03:00 |
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Eduardo Bart
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51fe97644d
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rework ui layouts, now it is more flexible and modular
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2011-05-09 17:38:01 -03:00 |
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Eduardo Bart
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c052723477
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scripting rework
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2011-05-02 19:48:41 -03:00 |
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Eduardo Bart
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32a8ed3871
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scripting and UI improvements
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2011-05-01 15:47:35 -03:00 |
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Eduardo Bart
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a98f1d67db
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onLoad and onDestroy events
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2011-04-23 00:28:23 -03:00 |
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Eduardo Bart
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96e0b1e909
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new logger
scripts are now more error prone
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2011-04-22 15:48:02 -03:00 |
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Eduardo Bart
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e611734396
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remove game state classes
scripting improvements
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2011-04-22 10:49:46 -03:00 |
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Henrique Santiago
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8952bddb7a
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init network
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2011-04-20 03:40:31 -03:00 |
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Eduardo Bart
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8ef534e7b7
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render fix
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2011-04-17 17:39:03 -03:00 |
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Eduardo Bart
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c0fce81238
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ahn?
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2011-04-17 16:14:24 -03:00 |
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Eduardo Bart
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da57770f88
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network
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2011-04-16 23:48:13 -03:00 |
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Eduardo Bart
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9b02312bf8
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performance improvments
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2011-04-16 13:08:55 -03:00 |
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Eduardo Bart
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f1475c0569
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text edit improvments (not finished)
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2011-04-14 23:13:53 -03:00 |
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Eduardo Bart
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0f7f7827f5
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rect fix and some ui new classes
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2011-04-12 02:51:09 -03:00 |
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Eduardo Bart
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c3f0ca2b4f
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more flexible skins
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2011-04-11 17:06:03 -03:00 |
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Eduardo Bart
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da2993d1f9
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text edit (not finished)
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2011-04-11 01:08:56 -03:00 |
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Eduardo Bart
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992e0a8a6b
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ui loader and some refactoring
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2011-04-10 17:40:44 -03:00 |
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Eduardo Bart
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1f78f93096
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refactoring paths and includes
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2011-04-10 12:37:15 -03:00 |
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