145 Commits

Author SHA1 Message Date
Eduardo Bart
e3298d561c Rework application class and framework
Make otclient's framework flexible enough to run console apps like
servers, so this mean is possible to build otclient versions without
graphical interface and use it's framework to code servers
2012-07-13 22:23:11 -03:00
Eduardo Bart
e7691b873b Add error code to onError protocol event 2012-07-09 19:45:34 -03:00
Eduardo Bart
472e78d368 Make C++ exception works for lua
* Throw exception when open a file fails
2012-06-25 19:42:38 -03:00
Eduardo Bart
98a1b611bf Refactor for documentation 2012-06-25 19:19:17 -03:00
Eduardo Bart
4515e360e4 A lot of cmake changes, fix compile on win32 2012-06-22 16:04:03 -03:00
Eduardo Bart
139f389d88 fix infinite loop while saving empty minimap 2012-06-22 14:26:12 -03:00
Eduardo Bart
0c14a8e602 fix minor cmake issue 2012-06-22 13:02:16 -03:00
Eduardo Bart
aed779a2c8 doc and luabinder changes 2012-06-22 00:14:13 -03:00
Eduardo Bart
8761220deb Refactoring and flexibility changes
* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Eduardo Bart
1c7bbaea89 Fix memory leaks
* Fix recursive reference memory leak in UIWidget
* Make Event/ScheduledEvent memory-leak safe
* Fix exit crashs by freeing graphics resources before destroying GL context
* Add many asserts to avoid any leak regression
2012-06-18 05:13:52 -03:00
Eduardo Bart
ad04043a88 Lua binder compability changes
* A lot of changes in lua binder to compile with clang's libc++
* Add more portability to luabinder
* Remove const keyword from bound lua functions
* Deprecate std::bind usage with luabinder replace its usage with registerSingletonClass/bindSingletonFunction for binding singleton classes
* Fix a bug in lua binder where calling functions with bil object would make the client crash
* More fixes to compile with clang
2012-06-17 12:21:46 -03:00
Eduardo Bart
bb1fb939c4 just fixes
* fix battle rendering
* fix rendering glitch when following creatures
* properly throw exceptions from C++ to lua and avoid exception crashs
* fixes rendering states in framebuffer
2012-06-06 11:10:35 -03:00
Henrique Santiago
3cb5216858 protocol login working 2012-06-05 18:27:37 -03:00
Henrique Santiago
6b9943447a protocol login at lua 2012-06-05 16:16:57 -03:00
Eduardo Bart
e5000fa577 encrypt password and account number
* the encryption uses a unique machine key, this means that if anyone steals config.otml with a saved password,
he will not be able to decrypt the password without the machine UUID key
* the encrypt uses a simple XOR encryption method, encoded with base64 and adler32 summing
2012-06-04 09:38:25 -03:00
Eduardo Bart
14db1066fc change logger 2012-06-01 17:39:23 -03:00
Eduardo Bart
c01b32b032 rework log function and protocol
* remove some protocol ifdefs, replace with game features system
2012-05-28 19:04:44 -03:00
Eduardo Bart
4c80d783d6 rewrite and reoganize tools functions
* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
2012-05-28 10:06:26 -03:00
Eduardo Bart
946ec64e7f new protocol system fixes 2012-05-14 21:04:04 -03:00
Eduardo Bart
7bca3de8eb allow usage of network messages in extended opcode 2012-05-14 20:13:48 -03:00
Eduardo Bart
2478809945 add lua flexibility for protocol
* use shared_ptr for InputMessage and OutputMessage and bind them
* allow sending network messages from lua
* implement extended opcode
* use own OS type  for otclient to allow server side detection
* fixes in input event bot protection
* move RSA to input/output network messages
* allow to capture opcodes before GameProtocol parsing with the event GameProtocol.onOpcode
* fixes in lua std::string pop/push to allow byte buffering
2012-05-14 18:39:31 -03:00
Eduardo Bart
fa9c942471 basic protocol 953 support, logging in real tibia! 2012-05-12 01:52:16 -03:00
Eduardo Bart
5a47e9d8a9 support for protocol 810
* change in protocol/network classes to make compatible with older protocols
* use filestream for reading dat
* add many ifdefs for multi-protocol support
2012-05-11 15:02:57 -03:00
Eduardo Bart
02c5e7b8ff missing files
* add questlog icon
* add playertrade otui
* some protocol changes for extended messages
2012-05-01 21:41:42 -03:00
Eduardo Bart
cb7bd521d2 fix compilation on win32 2012-04-13 21:14:25 -03:00
Eduardo Bart
8b184d3ce8 compile fixes for gcc 4.7 in 32bit platforms 2012-04-04 12:12:25 -03:00
Eduardo Bart
d4afb71263 clean containers when relogging 2012-04-03 11:15:11 -03:00
Eduardo Bart
a475384b73 ui fixes
* fix viplist
* fix skills update
* fix mouse grabber
* minimize send interval
* add api to get world name
2012-03-29 16:25:04 -03:00
Eduardo Bart
b46d4c4d5f non relevant changes 2012-03-16 10:31:21 -03:00
Eduardo Bart
411ac72fdc change some comments 2012-02-03 02:18:54 -02:00
Eduardo Bart
f1cba66b1e fix possible issue when disconnecting from the server 2012-02-03 00:54:33 -02:00
Eduardo Bart
4584ce5b86 bind Game.turn 2012-02-02 00:38:46 -02:00
Eduardo Bart
98ef0e4574 allow setting/getting nodes in g_configs 2012-02-01 21:37:40 -02:00
Eduardo Bart
289efe34cf fix tcp congestion 2012-02-01 20:46:31 -02:00
Eduardo Bart
87236ee780 add missing shader 2012-01-30 01:27:25 -02:00
Eduardo Bart
9db7bd2602 rework map rendering 2012-01-29 22:00:12 -02:00
Eduardo Bart
f57d46de0e fix minor connection leak 2012-01-13 13:41:57 -02:00
Andre (Notebook)
8f466b432c add lua functions to support packet manipulation/send 2012-01-13 09:51:43 +08:00
Eduardo Bart
ada5c031d6 fix critial network delay issue 2012-01-09 16:46:15 -02:00
Eduardo Bart
9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Eduardo Bart
d5e15d1f06 add clock, change exceptions, add network exceptions, fix some crashes 2011-12-01 20:26:21 -02:00
Eduardo Bart
9c55f18186 enable tcp_nodelay option 2011-11-08 21:03:17 -02:00
Eduardo Bart
d5b4137ead add missing delcarations 2011-11-04 15:29:13 -02:00
Eduardo Bart
a96659e9bc add server class to framework 2011-11-04 14:40:26 -02:00
Eduardo Bart
fb6f07bfc4 fix possible bug 2011-10-19 19:10:06 -02:00
Andre Antunes
5e49fad1d9 fixing memory leak when connection fail 2011-09-11 13:03:20 -03:00
Eduardo Bart
f41fd0576c login/logout/ctrl+g working correctly 2011-08-29 15:38:01 -03:00
Eduardo Bart
c6b9aad87d fix protocol crash 2011-08-28 23:39:47 -03:00
Eduardo Bart
e87297c1b5 reorganize all constants and place them into namespaces 2011-08-28 13:02:26 -03:00
Eduardo Bart
dab483caab TODO file 2011-08-28 10:45:56 -03:00