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Full modal dialog functionality
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@@ -132,7 +132,7 @@ protected:
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void processQuestLine(int questId, const std::vector<std::tuple<std::string, std::string> >& questMissions);
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// modal dialogs >= 970
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void processModalDialog(uint32 id, std::string title, std::string message, int enterId, std::string enterText, int escapeId, std::string escapeText, std::vector<std::tuple<int, std::string> > choiceList);
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void processModalDialog(uint32 id, std::string title, std::string message, std::vector<std::tuple<int, std::string> > buttonList, int enterButton, int escapeButton, std::vector<std::tuple<int, std::string> > choiceList, bool priority);
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friend class ProtocolGame;
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friend class Map;
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