fix bug on how lua detect source paths

This commit is contained in:
Eduardo Bart
2011-05-21 15:40:06 -03:00
parent 80e42b0f96
commit f5a15939b2
9 changed files with 78 additions and 66 deletions

View File

@@ -1,34 +1,34 @@
window#enterGameWindow:
window#enterGameWindow
title: Enter Game
size: [236, 178]
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
onLoad: self.locked = true
label#accountNameLabel:
label#accountNameLabel
text: Account name
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 33
label#passwordLabel:
label#passwordLabel
text: "Password:"
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 62
label#createAccountLabel:
label#createAccountLabel
text: |
If you don't have
an account yet
If you don't have
an account yet
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 87
button#createAccountButton:
button#createAccountButton
text: Create Account
anchors.left: parent.left
anchors.top: parent.top
@@ -36,7 +36,7 @@ window#enterGameWindow:
margin.left: 132
onClick: messageBox("Error", "Not implemented yet")
button#okButton:
button#okButton
text: Ok
size: [43, 20]
anchors.right: parent.right
@@ -44,7 +44,7 @@ window#enterGameWindow:
margin.bottom: 10
margin.right: 66
button#cancelButton:
button#cancelButton
text: Cancel
size: [43, 20]
anchors.right: parent.right
@@ -53,13 +53,13 @@ window#enterGameWindow:
margin.right: 13
onClick: self.parent:destroy()
textEdit#accountNameTextEdit:
textEdit#accountNameTextEdit
anchors.right: parent.right
anchors.top: parent.top
margin.top: 32
margin.right: 18
textEdit#passwordTextEdit:
textEdit#passwordTextEdit
anchors.right: parent.right
anchors.top: parent.top
margin.top: 61