too many changes to list, many regressions were made, master will be UNSTABLE for a few days

This commit is contained in:
Eduardo Bart
2011-12-03 19:41:37 -02:00
parent 19eb56997d
commit f548825faf
80 changed files with 1881 additions and 1843 deletions

View File

@@ -23,9 +23,6 @@
#include "texture.h"
#include "graphics.h"
#include <GL/gl.h>
#include <GL/glext.h>
Texture::Texture()
{
m_textureId = 0;
@@ -61,7 +58,7 @@ uint Texture::internalLoadGLTexture(uchar *pixels, int channels, int width, int
logError("loading texture with size ", width, "x", height, " failed, "
"the maximum size allowed by the graphics card is ", maxTexSize, "x", maxTexSize, ",",
"to prevent crashes the texture will be displayed as a blank texture");
//TODO: a workground, like bilinear scaling the texture
//TODO: make a workaround, could be bilinear scaling the texture
return 0;
}