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https://github.com/edubart/otclient.git
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too many changes to list, many regressions were made, master will be UNSTABLE for a few days
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207
src/framework/application.cpp
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207
src/framework/application.cpp
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/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "application.h"
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#include <framework/core/clock.h>
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#include <framework/core/resourcemanager.h>
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#include <framework/core/modulemanager.h>
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#include <framework/core/eventdispatcher.h>
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#include <framework/core/configmanager.h>
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#include <framework/net/connection.h>
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#include <framework/platform/platformwindow.h>
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#include <framework/ui/uimanager.h>
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#include <framework/ui/uiwidget.h>
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#include <framework/graphics/graphics.h>
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#include <framework/luascript/luainterface.h>
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void exitSignalHandler(int sig)
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{
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static bool signaled = false;
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switch(sig) {
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case SIGTERM:
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case SIGINT:
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if(!signaled) {
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signaled = true;
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g_dispatcher.addEvent(std::bind(&Application::close, &g_app));
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}
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break;
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}
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}
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void Application::init(const std::string& appName, const std::vector<std::string>& args)
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{
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logInfo("Starting application...");
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m_pollCycleDelay = POLL_CYCLE_DELAY;
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m_appName = appName;
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// capture exit signals
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signal(SIGTERM, exitSignalHandler);
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signal(SIGINT, exitSignalHandler);
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// initialize lua
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g_lua.init();
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registerLuaFunctions();
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// initialize resources
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g_resources.init(args[0].c_str());
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// loads user configuration
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if(!g_configs.load("config.otml"))
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logInfo("Using default configurations.");
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// initialize the ui
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g_ui.init();
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// setup platform window
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g_window.init();
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g_window.setOnResize(std::bind(&Application::resize, this, _1));
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g_window.setOnInputEvent(std::bind(&Application::inputEvent, this, _1));
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g_window.setOnClose(std::bind(&Application::close, this));
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// initialize graphics
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g_graphics.init();
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// fire first resize
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resize(g_window.getSize());
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// auto load lua modules
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g_modules.discoverAndLoadModules();
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}
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void Application::terminate()
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{
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// hide the window because there is no render anymore
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g_window.hide();
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// run modules unload events
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g_modules.unloadModules();
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// release remaining lua object references
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g_lua.collectGarbage();
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// poll remaining events
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poll();
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// terminate ui
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g_ui.terminate();
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// terminate network
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Connection::terminate();
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// flush remaining dispatcher events
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g_dispatcher.flush();
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// terminate graphics
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g_graphics.terminate();
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// save configurations
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g_configs.save();
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// release resources
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g_resources.terminate();
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// terminate script environment
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g_lua.terminate();
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// release platform window
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g_window.terminate();
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logInfo("Application ended successfully.");
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}
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void Application::run()
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{
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ticks_t lastPollTicks = g_clock.updateTicks();
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m_stopping = false;
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m_running = true;
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// run the first poll
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poll();
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if(g_ui.getRootWidget()->getChildCount() == 0) {
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logError("There is no root widgets to display, the app will close");
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m_stopping = true;
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}
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while(!m_stopping) {
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g_clock.updateTicks();
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// poll events every POLL_CYCLE_DELAY
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// this delay exists to avoid massive polling thus increasing framerate
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if(g_clock.ticksElapsed(lastPollTicks) >= m_pollCycleDelay) {
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poll();
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lastPollTicks = g_clock.ticks();
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}
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if(g_window.isVisible()) {
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g_graphics.beginRender();
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render();
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g_graphics.endRender();
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// update screen pixels
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g_window.swapBuffers();
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} else {
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// sleeps until next poll to avoid massive cpu usage
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g_clock.sleep(POLL_CYCLE_DELAY+1);
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}
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}
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m_stopping = false;
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m_running = false;
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}
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void Application::exit()
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{
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logInfo("Exiting application..");
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m_stopping = true;
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}
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void Application::poll()
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{
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// poll input events
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g_window.poll();
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// poll network events
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Connection::poll();
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// poll application genareted events
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g_dispatcher.poll();
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}
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void Application::render()
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{
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// everything is rendered by UI components
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g_ui.render();
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}
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void Application::resize(const Size& size)
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{
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g_graphics.resize(size);
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g_ui.resize(size);
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}
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void Application::inputEvent(const InputEvent& event)
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{
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g_ui.inputEvent(event);
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}
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