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too many changes to list, many regressions were made, master will be UNSTABLE for a few days
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@@ -1,5 +1,5 @@
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-- private functions
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local function onGameKeyPress(self, keyCode, keyChar, keyboardModifiers)
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local function onGameKeyPress(self, keyCode, keyText, keyboardModifiers)
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if keyboardModifiers == KeyboardCtrlModifier then
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if keyCode == KeyG then
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CharacterList.show()
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