mirror of
https://github.com/edubart/otclient.git
synced 2025-10-15 20:14:54 +02:00
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
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@@ -6,7 +6,7 @@ local loadBox
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local characterList
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-- private functions
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local function onCharactersWindowKeyPress(self, keyCode, keyChar, keyboardModifiers)
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local function onCharactersWindowKeyPress(self, keyCode, keyText, keyboardModifiers)
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if keyboardModifiers == KeyboardNoModifier then
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if keyCode == KeyUp or keyCode == KeyTab then
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characterList:focusPreviousChild(ActiveFocusReason)
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@@ -47,7 +47,7 @@ local function tryLogin(charInfo, tries)
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end
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-- save last used character
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ConfigManager.set('lastUsedCharacter', charInfo.characterName)
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g_configs.set('lastUsedCharacter', charInfo.characterName)
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end
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-- public functions
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@@ -75,7 +75,7 @@ function CharacterList.create(characters, premDays)
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label.worldHost = worldHost
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label.worldPort = worldIp
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if i == 1 or ConfigManager.get('lastUsedCharacter') == characterName then
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if i == 1 or g_configs.get('lastUsedCharacter') == characterName then
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characterList:focusChild(label, ActiveFocusReason)
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end
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end
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@@ -11,8 +11,8 @@ local function clearAccountFields()
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enterGame:getChildById('accountNameLineEdit'):clearText()
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enterGame:getChildById('accountPasswordLineEdit'):clearText()
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enterGame:getChildById('accountNameLineEdit'):focus()
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ConfigManager.set('account', nil)
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ConfigManager.set('password', nil)
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g_configs.set('account', nil)
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g_configs.set('password', nil)
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end
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local function onError(protocol, error)
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@@ -30,9 +30,9 @@ end
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local function onCharacterList(protocol, characters, premDays)
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if enterGame:getChildById('rememberPasswordBox'):isChecked() then
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ConfigManager.set('account', EnterGame.account)
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ConfigManager.set('password', EnterGame.password)
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ConfigManager.set('autologin', tostring(enterGame:getChildById('autoLoginBox'):isChecked()))
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g_configs.set('account', EnterGame.account)
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g_configs.set('password', EnterGame.password)
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g_configs.set('autologin', tostring(enterGame:getChildById('autoLoginBox'):isChecked()))
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else
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clearAccountFields()
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end
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@@ -40,9 +40,9 @@ local function onCharacterList(protocol, characters, premDays)
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loadBox:destroy()
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CharacterList.create(characters, premDays)
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local lastMotdNumber = tonumber(ConfigManager.get("motd"))
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local lastMotdNumber = tonumber(g_configs.get("motd"))
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if motdNumber and motdNumber ~= lastMotdNumber then
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ConfigManager.set("motd", motdNumber)
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g_configs.set("motd", motdNumber)
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local motdBox = displayInfoBox("Message of the day", motdMessage)
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motdBox.onOk = CharacterList.show
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CharacterList.hide()
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@@ -53,11 +53,11 @@ end
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function EnterGame.create()
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enterGame = UI.display('entergame.otui')
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local account = ConfigManager.get('account')
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local password = ConfigManager.get('password')
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local host = ConfigManager.get('host')
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local port = tonumber(ConfigManager.get('port'))
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local autologin = toboolean(ConfigManager.get('autologin'))
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local account = g_configs.get('account')
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local password = g_configs.get('password')
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local host = g_configs.get('host')
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local port = tonumber(g_configs.get('port'))
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local autologin = toboolean(g_configs.get('autologin'))
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enterGame:getChildById('accountNameLineEdit'):setText(account)
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enterGame:getChildById('accountPasswordLineEdit'):setText(password)
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@@ -93,8 +93,8 @@ function EnterGame.doLogin()
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EnterGame.port = enterGame:getChildById('serverPortLineEdit'):getText()
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EnterGame.hide()
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ConfigManager.set('host', EnterGame.host)
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ConfigManager.set('port', EnterGame.port)
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g_configs.set('host', EnterGame.host)
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g_configs.set('port', EnterGame.port)
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local protocolLogin = ProtocolLogin.create()
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protocolLogin.onError = onError
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