outfit changing hair

This commit is contained in:
Henrique
2011-11-16 16:52:41 -02:00
parent 558872f57d
commit f381cb0a74
5 changed files with 106 additions and 54 deletions

View File

@@ -86,8 +86,6 @@ void OTClient::registerLuaFunctions()
g_lua.bindClassStaticFunction<UICreature>("create", &UICreature::create<UICreature>);
g_lua.bindClassMemberFunction<UICreature>("getCreature", &UICreature::getCreature);
g_lua.bindClassMemberFunction<UICreature>("setCreature", &UICreature::setCreature);
g_lua.bindClassMemberFunction<UICreature>("setOutfitType", &UICreature::setOutfitType);
g_lua.registerClass<UIMap, UIWidget>();
g_lua.bindClassStaticFunction<UIMap>("create", &UIWidget::create<UIMap>);

View File

@@ -50,12 +50,3 @@ void UICreature::onStyleApply(const OTMLNodePtr& styleNode)
UIWidget::onStyleApply(styleNode);
}
void UICreature::setOutfitType(int outfitType)
{
if(m_creature) {
Outfit outfit = m_creature->getOutfit();
outfit.setType(outfitType);
m_creature->setOutfit(outfit);
}
}

View File

@@ -34,7 +34,6 @@ public:
void render();
void setCreature(const CreaturePtr& creature) { m_creature = creature; }
void setOutfitType(int outfitType);
CreaturePtr getCreature() { return m_creature; }