Add a flag for idle animation game feature.

This commit is contained in:
Nailson
2015-08-26 19:49:43 -03:00
parent ae25dbf6a5
commit f1fdbd56e9
5 changed files with 15 additions and 11 deletions

View File

@@ -33,10 +33,10 @@
#include <framework/luaengine/luaobject.h>
#include <framework/net/server.h>
enum FrameGroup : uint8 {
FrameGroupIdle = 0,
FrameGroupMoving,
FrameGroupDefault = FrameGroupIdle
enum FrameGroupType : uint8 {
FrameGroupDefault = 0,
FrameGroupIdle = FrameGroupDefault,
FrameGroupMoving
};
enum ThingCategory : uint8 {