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Add a flag for idle animation game feature.
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@@ -1600,6 +1600,10 @@ void Game::setClientVersion(int version)
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enableFeature(Otc::GameDeathType);
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}
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if(version >= 1057) {
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enableFeature(Otc::GameIdleAnimations);
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}
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if(version >= 1061) {
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enableFeature(Otc::GameOGLInformation);
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}
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