continue implementing new graphics engine

* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
This commit is contained in:
Eduardo Bart
2012-04-20 07:16:03 -03:00
parent 58d76e255d
commit f14706206a
25 changed files with 515 additions and 398 deletions

View File

@@ -6,52 +6,16 @@ ENDIF(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} EQUAL 6)
# add framework cmake modules
SET(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake;${CMAKE_MODULE_PATH}")
OPTION(USE_OPENGL_ES2 "Use OpenGL ES 2.0 (for mobiles devices)" OFF)
OPTION(CRASH_HANDLER "Generate crash reports" ON)
SET(BUILD_REVISION "custom" CACHE "Git revision string (intended for releases)" STRING)
OPTION(LUAJIT "Use lua jit" OFF)
SET(OPENGLES "OFF" CACHE "Use OpenGL ES 1.0 or 2.0 (for mobiles devices)" STRING)
SET(BUILD_REVISION "custom" CACHE "Git revision string (intended for releases)" STRING)
# set debug as default build type
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo)
ENDIF()
# find needed libraries
IF(WIN32)
SET(Boost_THREADAPI win32)
ENDIF()
SET(Boost_USE_MULTITHREADED ON)
SET(Boost_USE_STATIC_LIBS ON)
FIND_PACKAGE(Boost COMPONENTS system REQUIRED)
IF(USE_OPENGL_ES2)
FIND_PACKAGE(OpenGLES2 REQUIRED)
FIND_PACKAGE(EGL REQUIRED)
ADD_DEFINITIONS(-DOPENGL_ES2)
SET(OPENGL_INCLUDE_DIR ${EGL_INCLUDE_DIR} ${OPENGLES_INCLUDE_DIR})
SET(OPENGL_LIBRARIES ${EGL_LIBRARY} ${OPENGLES_LIBRARY})
ELSE()
FIND_PACKAGE(OpenGL REQUIRED)
FIND_PACKAGE(GLEW REQUIRED)
SET(OPENGL_LIBRARIES ${GLEW_LIBRARY} ${OPENGL_LIBRARIES})
ENDIF()
IF(LUAJIT)
FIND_PACKAGE(LuaJIT REQUIRED)
ELSE()
FIND_PACKAGE(Lua REQUIRED)
ENDIF()
FIND_PACKAGE(PhysFS REQUIRED)
FIND_PACKAGE(GMP REQUIRED)
FIND_PACKAGE(ZLIB REQUIRED)
FIND_PACKAGE(OpenAL REQUIRED)
FIND_PACKAGE(VorbisFile REQUIRED)
FIND_PACKAGE(Vorbis REQUIRED)
FIND_PACKAGE(Ogg REQUIRED)
# setup compiler options
SET(CXX_WARNS "-Wall -Wextra -Werror -Wno-unused-parameter -Wno-unused-but-set-variable")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_WARNS} -std=gnu++0x -pipe")
@@ -72,12 +36,57 @@ ADD_DEFINITIONS(-D"BUILD_TYPE=\\\"${CMAKE_BUILD_TYPE}\\\"")
MESSAGE(STATUS "Build revision: ${BUILD_REVISION}")
ADD_DEFINITIONS(-D"BUILD_REVISION=\\\"${BUILD_REVISION}\\\"")
IF(USE_OPENGL_ES2)
MESSAGE(STATUS "Renderer: OpenGL ES 2.0")
ELSE()
MESSAGE(STATUS "Renderer: OpenGL")
# find needed libraries
IF(WIN32)
SET(Boost_THREADAPI win32)
ENDIF()
SET(Boost_USE_MULTITHREADED ON)
SET(Boost_USE_STATIC_LIBS ON)
FIND_PACKAGE(Boost COMPONENTS system REQUIRED)
IF(OPENGLES STREQUAL "2.0")
FIND_PACKAGE(OpenGLES2 REQUIRED)
FIND_PACKAGE(EGL REQUIRED)
ADD_DEFINITIONS(-DOPENGL_ES=2)
SET(OPENGL_INCLUDE_DIR ${EGL_INCLUDE_DIR} ${OPENGLES2_INCLUDE_DIR})
SET(OPENGL_LIBRARIES ${EGL_LIBRARY} ${OPENGLES2_LIBRARY})
SET(framework_SOURCES ${framework_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl2.cpp)
ELSEIF(OPENGLES STREQUAL "1.0")
FIND_PACKAGE(OpenGLES1 REQUIRED)
FIND_PACKAGE(EGL REQUIRED)
ADD_DEFINITIONS(-DOPENGL_ES=1)
SET(OPENGL_INCLUDE_DIR ${EGL_INCLUDE_DIR} ${OPENGLES1_INCLUDE_DIR})
SET(OPENGL_LIBRARIES ${EGL_LIBRARY} ${OPENGLES1_LIBRARY})
SET(framework_SOURCES ${framework_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl1.cpp)
ELSE()
FIND_PACKAGE(OpenGL REQUIRED)
FIND_PACKAGE(GLEW REQUIRED)
SET(OPENGL_LIBRARIES ${GLEW_LIBRARY} ${OPENGL_LIBRARIES})
SET(framework_SOURCES ${framework_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl1.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl2.cpp)
ENDIF()
MESSAGE(STATUS "OpenGL ES: " ${OPENGLES})
IF(LUAJIT)
FIND_PACKAGE(LuaJIT REQUIRED)
ELSE()
FIND_PACKAGE(Lua REQUIRED)
ENDIF()
MESSAGE(STATUS "LuaJIT: " ${LUAJIT})
FIND_PACKAGE(PhysFS REQUIRED)
FIND_PACKAGE(GMP REQUIRED)
FIND_PACKAGE(ZLIB REQUIRED)
FIND_PACKAGE(OpenAL REQUIRED)
FIND_PACKAGE(VorbisFile REQUIRED)
FIND_PACKAGE(Vorbis REQUIRED)
FIND_PACKAGE(Ogg REQUIRED)
IF(CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
MESSAGE(STATUS "Debug information: ON")
@@ -189,8 +198,6 @@ SET(framework_SOURCES ${framework_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/graphics/fontmanager.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/graphics.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/painter.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl1.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl2.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/texture.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/framebuffer.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/animatedtexture.cpp
@@ -205,6 +212,7 @@ SET(framework_SOURCES ${framework_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/graphics/paintershaderprogram.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/paintershadermanager.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/coordsbuffer.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/image.cpp
# framework sound
${CMAKE_CURRENT_LIST_DIR}/sound/soundsource.cpp