continue implementing new graphics engine

* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
This commit is contained in:
Eduardo Bart
2012-04-20 07:16:03 -03:00
parent 58d76e255d
commit f14706206a
25 changed files with 515 additions and 398 deletions

View File

@@ -23,7 +23,7 @@ Window
anchors.top: outfitName.bottom
anchors.left: outfitName.left
margin-top: 5
padding: 16 4 4 16
padding: 4 4 4 4
fixed-creature-size: true
Panel