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Some overall fixes:
* Fix to market constraints. * Fixed bug with skill percent not rounding. * Dereference textEdit variable properly. * Fix to the outfit window regarding mounts. * Added enableResize to UIMiniWindow. * Some minor edits.
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@@ -67,6 +67,7 @@ function onGameEditText(id, itemId, maxLength, text, writter, time)
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if writeable then
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g_game.editText(id, textEdit:getText())
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end
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textEdit = nil
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destroy()
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end
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