Some fixes to spells/cooldowns.

* Fixed 'progress' bug for spells in the cooldown module.
* Fixed a bug with GameForceFirstAutoWalkStep feature.
* Moved the spells ID to its SpellInfo row.
* Lower cased table functions (consistant).
This commit is contained in:
BeniS
2013-01-29 19:26:32 +13:00
parent b7eef97239
commit ec30567d6b
10 changed files with 225 additions and 168 deletions

View File

@@ -133,6 +133,8 @@ function onGameStart()
-- open tibia has delay in auto walking
if not g_game.isOfficialTibia() then
g_game.enableFeature(GameForceFirstAutoWalkStep)
else
g_game.disableFeature(GameForceFirstAutoWalkStep)
end
end
@@ -708,4 +710,4 @@ function limitZoom()
limitZoom = true
gameMapPanel:setMaxZoomOut(11)
gameMapPanel:setLimitVisibleRange(true)
end
end