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Some fixes to spells/cooldowns.
* Fixed 'progress' bug for spells in the cooldown module. * Fixed a bug with GameForceFirstAutoWalkStep feature. * Moved the spells ID to its SpellInfo row. * Lower cased table functions (consistant).
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@@ -55,7 +55,7 @@ end
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local function onChangeProtocol(combobox, option)
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local clients = g_game.getSupportedClients(option)
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protocolBox:setTooltip("Supports Client" .. (#clients > 1 and "s" or "") .. ": " .. table.toString(clients))
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protocolBox:setTooltip("Supports Client" .. (#clients > 1 and "s" or "") .. ": " .. table.tostring(clients))
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end
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local function onUpdateNeeded(protocol, signature)
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