Multi-protocol

Lots of chagnes to add multi protocol flexibility, not really
completed yet, still have to rework text messages opcodes and other stuff,
so this still a working in progress feature

* Rework dat reader, the dat reader can now
* dinamically detect dat version
* Split game into gamelib and game_interface
* Lots of other minor changes
This commit is contained in:
Eduardo Bart
2012-07-17 20:49:21 -03:00
parent 6fc11d2fa9
commit eb24d6776e
64 changed files with 536 additions and 588 deletions

View File

@@ -29,17 +29,18 @@ g_configs.load("/config.otml")
g_modules.discoverModules()
-- core modules 0-99
g_modules.autoLoadModules(99)
-- libraries modules 0-99
g_modules.autoLoadModules(99);
g_modules.ensureModuleLoaded("corelib")
g_modules.ensureModuleLoaded("gamelib")
-- client modules 100-499
g_modules.autoLoadModules(499)
g_modules.ensureModuleLoaded("client")
-- game modules 500-999
g_modules.autoLoadModules(999)
g_modules.ensureModuleLoaded("game")
g_modules.autoLoadModules(999);
g_modules.ensureModuleLoaded("game_interface")
-- mods 1000-9999
g_modules.autoLoadModules(9999)