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	New lightweight minimap format, finish #15
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		@@ -28,31 +28,33 @@
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#include <framework/graphics/declarations.h>
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enum {
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    MMBLOCK_SIZE = 64
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    MMBLOCK_SIZE = 64,
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    OTMM_SIGNATURE = 0x4D4d544F,
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    OTMM_VERSION = 1
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};
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enum MinimapTileFlags {
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    MinimapTilePathable = 1,
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    MinimapTileWalkable = 2,
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    MinimapTileChangesFloor = 4
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    MinimapTileWasSeen = 1,
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    MinimapTileNotPathable = 2,
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    MinimapTileNotWalkable = 4
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};
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#pragma pack(push,1) // disable memory alignment
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struct MinimapTile
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{
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    MinimapTile() : flags(0), color(0) { }
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    MinimapTile() : flags(0), color(0), speed(100) { }
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    uint8 flags;
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    uint8 color;
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    bool operator==(const MinimapTile& other) { return color == other.color && flags == other.flags; }
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    uint8 speed;
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    bool hasFlag(MinimapTileFlags flag) const { return flags & flag; }
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    int getSpeed() const { return speed * 10; }
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    bool operator==(const MinimapTile& other) const { return color == other.color && flags == other.flags && speed == other.speed; }
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    bool operator!=(const MinimapTile& other) const { return !(*this == other); }
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};
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#pragma pack(pop)
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class MinimapBlock
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{
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public:
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    void updateImage();
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    void updateTexture();
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    void clean();
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    void update();
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    void updateTile(int x, int y, const MinimapTile& tile);
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@@ -60,17 +62,16 @@ public:
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    void resetTile(int x, int y) { m_tiles[getTileIndex(x,y)] = MinimapTile(); }
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    uint getTileIndex(int x, int y) { return ((y % MMBLOCK_SIZE) * MMBLOCK_SIZE) + (x % MMBLOCK_SIZE); }
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    const TexturePtr& getTexture() { return m_texture; }
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    std::array<MinimapTile, MMBLOCK_SIZE *MMBLOCK_SIZE> getTiles() { return m_tiles; }
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    bool shouldDraw() { return m_shouldDraw; }
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    std::array<MinimapTile, MMBLOCK_SIZE *MMBLOCK_SIZE>& getTiles() { return m_tiles; }
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    void mustUpdate() { m_mustUpdate = true; }
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private:
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    ImagePtr m_image;
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    TexturePtr m_texture;
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    stdext::boolean<false> m_shouldDraw;
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    std::array<MinimapTile, MMBLOCK_SIZE *MMBLOCK_SIZE> m_tiles;
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    stdext::boolean<true> m_mustUpdate;
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};
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#pragma pack(pop)
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class Minimap
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{
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@@ -84,15 +85,18 @@ public:
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    Position getPosition(const Point& point, const Rect& screenRect, const Position& mapCenter, float scale);
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    void updateTile(const Position& pos, const TilePtr& tile);
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    bool checkTileProperty(const Position& pos, int flags);
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    const MinimapTile& getTile(const Position& pos);
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    void loadOtmm(const std::string& fileName);
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    bool loadOtmm(const std::string& fileName);
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    void saveOtmm(const std::string& fileName);
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private:
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    bool hasBlock(const Position& pos) { return m_tileBlocks[pos.z].find(getBlockIndex(pos)) != m_tileBlocks[pos.z].end(); }
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    MinimapBlock& getBlock(const Position& pos) { return m_tileBlocks[pos.z][getBlockIndex(pos)]; }
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    Point getBlockOffset(const Point& pos) { return Point(pos.x - pos.x % MMBLOCK_SIZE,
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                                                          pos.y - pos.y % MMBLOCK_SIZE); }
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    Position getIndexPosition(int index, int z) { return Position((index % (65536 / MMBLOCK_SIZE))*MMBLOCK_SIZE,
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                                                                  (index / (65536 / MMBLOCK_SIZE))*MMBLOCK_SIZE, z); }
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    uint getBlockIndex(const Position& pos) { return ((pos.y / MMBLOCK_SIZE) * (65536 / MMBLOCK_SIZE)) + (pos.x / MMBLOCK_SIZE); }
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    std::unordered_map<uint, MinimapBlock> m_tileBlocks[Otc::MAX_Z+1];
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};
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