Get rid of trailing whitespace.

Commit generated by command:

find -type f ! -path '*.git*' ! -path '*.png' ! -path '*.ico' ! -path \
    '*.ogg' | xargs -I '{}' sed -i '{}' -e 's/\t*$//g' -e 's/ *$//g'
This commit is contained in:
Jacek Wielemborek
2014-01-18 15:09:26 +01:00
parent 3750a85c5f
commit e6c9e78935
55 changed files with 341 additions and 341 deletions

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@@ -237,7 +237,7 @@ set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS}
${LUA_INCLUDE_DIR}
${PHYSFS_INCLUDE_DIR}
${OpenSSL_INCLUDE_DIR}
${framework_INCLUDE_DIRS}
${framework_INCLUDE_DIRS}
)
if(CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")

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@@ -18,15 +18,15 @@
if(WIN32) # The only platform it makes sense to check for DirectX SDK
include(FindPkgMacros)
findpkg_begin(DirectX)
# Get path, convert backslashes as ${ENV_DXSDK_DIR}
getenv_path(DXSDK_DIR)
getenv_path(DIRECTX_HOME)
getenv_path(DIRECTX_ROOT)
getenv_path(DIRECTX_BASE)
# construct search paths
set(DirectX_PREFIX_PATH
set(DirectX_PREFIX_PATH
"${DXSDK_DIR}" "${ENV_DXSDK_DIR}"
"${DIRECTX_HOME}" "${ENV_DIRECTX_HOME}"
"${DIRECTX_ROOT}" "${ENV_DIRECTX_ROOT}"
@@ -43,7 +43,7 @@ if(WIN32) # The only platform it makes sense to check for DirectX SDK
DirectX_LIBRARY
DirectX_INCLUDE_DIR
)
find_path(DirectX_INCLUDE_DIR NAMES d3d9.h HINTS ${DirectX_INC_SEARCH_PATH})
# dlls are in DirectX_ROOT_DIR/Developer Runtime/x64|x86
# lib files are in DirectX_ROOT_DIR/Lib/x64|x86
@@ -61,7 +61,7 @@ if(WIN32) # The only platform it makes sense to check for DirectX SDK
# look for dxgi (needed by both 10 and 11)
find_library(DirectX_DXGI_LIBRARY NAMES dxgi HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
# look for d3dcompiler (needed by 11)
find_library(DirectX_D3DCOMPILER_LIBRARY NAMES d3dcompiler HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
@@ -83,7 +83,7 @@ if(WIN32) # The only platform it makes sense to check for DirectX SDK
get_filename_component(DirectX_LIBRARY_DIR "${DirectX_LIBRARY}" PATH)
message(STATUS "DX lib dir: ${DirectX_LIBRARY_DIR}")
find_library(DirectX_D3D11_LIBRARY NAMES d3d11 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
find_library(DirectX_D3DX11_LIBRARY NAMES d3dx11 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
find_library(DirectX_D3DX11_LIBRARY NAMES d3dx11 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
if (DirectX_D3D11_INCLUDE_DIR AND DirectX_D3D11_LIBRARY)
set(DirectX_D3D11_FOUND TRUE)
set(DirectX_D3D11_INCLUDE_DIR ${DirectX_D3D11_INCLUDE_DIR})
@@ -93,10 +93,10 @@ if(WIN32) # The only platform it makes sense to check for DirectX SDK
${DirectX_DXGI_LIBRARY}
${DirectX_DXERR_LIBRARY}
${DirectX_DXGUID_LIBRARY}
${DirectX_D3DCOMPILER_LIBRARY}
)
${DirectX_D3DCOMPILER_LIBRARY}
)
endif ()
mark_as_advanced(DirectX_D3D11_INCLUDE_DIR DirectX_D3D11_LIBRARY DirectX_D3DX11_LIBRARY)
endif ()
endif(WIN32)

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@@ -93,7 +93,7 @@ macro(get_debug_names PREFIX)
endforeach(i)
endmacro(get_debug_names)
# Add the parent dir from DIR to VAR
# Add the parent dir from DIR to VAR
macro(add_parent_dir VAR DIR)
get_filename_component(${DIR}_TEMP "${${DIR}}/.." ABSOLUTE)
set(${VAR} ${${VAR}} ${${DIR}_TEMP})

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@@ -275,7 +275,7 @@ std::string Platform::getOSName()
else
if(osvi.wProductType == VER_NT_WORKSTATION && osvi.dwMinorVersion == 2)
ret += "Windows 8 ";
else
else
ret += "Windows Server 2008 R2 ";
}

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@@ -242,7 +242,7 @@ SoundSourcePtr SoundManager::createSoundSource(const std::string& filename)
m_streamFiles[streamSource] = g_asyncDispatcher.schedule([=]() -> SoundFilePtr {
stdext::timer a;
try {
return SoundFile::loadSoundFile(filename);
return SoundFile::loadSoundFile(filename);
} catch(std::exception& e) {
g_logger.error(e.what());
return nullptr;
@@ -256,7 +256,7 @@ SoundSourcePtr SoundManager::createSoundSource(const std::string& filename)
combinedSource->addSource(streamSource);
m_streamFiles[streamSource] = g_asyncDispatcher.schedule([=]() -> SoundFilePtr {
try {
return SoundFile::loadSoundFile(filename);
return SoundFile::loadSoundFile(filename);
} catch(std::exception& e) {
g_logger.error(e.what());
return nullptr;
@@ -268,7 +268,7 @@ SoundSourcePtr SoundManager::createSoundSource(const std::string& filename)
StreamSoundSourcePtr streamSource(new StreamSoundSource);
m_streamFiles[streamSource] = g_asyncDispatcher.schedule([=]() -> SoundFilePtr {
try {
return SoundFile::loadSoundFile(filename);
return SoundFile::loadSoundFile(filename);
} catch(std::exception& e) {
g_logger.error(e.what());
return nullptr;

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@@ -66,7 +66,7 @@ public:
typedef T element_type;
shared_object_ptr(): px(nullptr) { }
shared_object_ptr(T* p, bool add_ref = true) : px(p) {
shared_object_ptr(T* p, bool add_ref = true) : px(p) {
static_assert(std::is_base_of<shared_object, T>::value, "classes using shared_object_ptr must be a derived of stdext::shared_object");
if(px != nullptr && add_ref)
this->add_ref();

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@@ -50,7 +50,7 @@ public:
~shared_base() { }
void add_ref() { ++refs; }
void dec_ref() {
void dec_ref() {
if(--refs == 0) {
delete px;
px = nullptr;
@@ -116,7 +116,7 @@ public:
T& operator*() const { assert(base != nullptr); return *base->get(); }
T* operator->() const { assert(base != nullptr); return base->get(); }
template<class U>
template<class U>
shared_ptr& operator=(shared_ptr<U> const& rhs) { shared_ptr(rhs).swap(*this); return *this; }
shared_ptr& operator=(shared_ptr const& rhs) { shared_ptr(rhs).swap(*this); return *this; }
shared_ptr& operator=(T* rhs) { shared_ptr(rhs).swap(*this); return *this; }