Background label hide function, Skins fix and combobox hide, messagebox changes, show entergame when reload

This commit is contained in:
Henrique Santiago
2012-08-06 16:15:20 -03:00
parent 9cb4cb9a58
commit e6bd3907e1
8 changed files with 34 additions and 27 deletions

View File

@@ -13,16 +13,13 @@ function UIMessageBox.display(title, message, flags)
local messagebox = UIMessageBox.internalCreate()
rootWidget:addChild(messagebox)
messagebox:setStyle('MessageBoxWindow')
messagebox:setStyle('MainWindow')
messagebox:setText(title)
local messageLabel = g_ui.createWidget('MessageBoxLabel', messagebox)
messageLabel:setText(message)
messageLabel:resizeToText()
messagebox:setWidth(math.max(messageLabel:getWidth() + 48, messagebox:getTextSize().width + 20))
messagebox:setHeight(math.max(messageLabel:getHeight() + 64, messagebox:getHeight()))
-- setup messagebox first button
local buttonRight = g_ui.createWidget('MessageBoxRightButton', messagebox)
@@ -38,6 +35,9 @@ function UIMessageBox.display(title, message, flags)
connect(messagebox, { onEscape = function(self) self:cancel() end })
end
messagebox:setWidth(messageLabel:getWidth() + messagebox:getPaddingLeft() + messagebox:getPaddingRight())
messagebox:setHeight(messageLabel:getHeight() + messagebox:getPaddingTop() + messagebox:getPaddingBottom() + buttonRight:getHeight() + 10)
--messagebox:lock()
return messagebox