remove game state classes

scripting improvements
This commit is contained in:
Eduardo Bart
2011-04-22 10:49:46 -03:00
parent a3901b0251
commit e611734396
32 changed files with 428 additions and 435 deletions

View File

@@ -33,8 +33,8 @@ void UIButton::onInputEvent(const InputEvent& event)
} else if(event.type == EV_MOUSE_LUP && m_state == UI::ButtonDown) {
m_state = UI::ButtonUp;
if(getRect().contains(event.mousePos)) {
if(m_buttonClickCallback) {
g_dispatcher.addTask(m_buttonClickCallback);
if(m_onClickCallback) {
g_dispatcher.addTask(boost::bind(m_onClickCallback, boost::static_pointer_cast<UIButton>(shared_from_this())));
}
}
}