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remove game state classes
scripting improvements
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@@ -31,7 +31,7 @@
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class Image
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{
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public:
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Image(TexturePtr texture) : m_texture(texture) { }
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Image(TexturePtr texture);
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Image(TexturePtr texture, Rect textureCoords) : m_texture(texture), m_textureCoords(textureCoords) { }
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Image(const std::string& texture);
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Image(const std::string& texture, Rect textureCoords);
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