Huge engine change, replace all std::shared_ptrs

Create a new shared pointer type stdext::shared_object_ptr and stdext::shared_obj
using boost::intrusive_ptr

Advantages:
 * half memory usage
 * faster and lightweight

Disadvantages:
 * using weak_ptr is not supported anymore
 * compiling seems slower
This commit is contained in:
Eduardo Bart
2012-07-29 00:34:40 -03:00
parent 3ca6494343
commit e0431021b5
81 changed files with 314 additions and 336 deletions

View File

@@ -70,7 +70,7 @@ void AnimatedTexture::processAnimation()
AnimatedTexturePtr self = asAnimatedTexture();
// continue to animate only if something still referencing this texture
if(self.use_count() > 1)
if(self->ref_count() > 1)
g_dispatcher.scheduleEvent(std::bind(&AnimatedTexture::processAnimation, self), m_framesDelay[m_currentFrame]);
}
*/