BEAWARE all game functionality is disabled with this commit for a while

* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
This commit is contained in:
Eduardo Bart
2012-02-20 00:27:08 -02:00
parent 96358b317d
commit e03bf33f58
201 changed files with 1443 additions and 707 deletions

View File

@@ -80,8 +80,8 @@ public:
bool isKeyPressed(Fw::Key keyCode) { return m_keysState[keyCode]; }
bool isVisible() { return m_visible; }
bool isMaximized() { return m_maximized; }
bool isFullscreen() { return m_fullscreen; }
virtual bool isMaximized() = 0;
bool hasFocus() { return m_focused; }
void setOnClose(const SimpleCallback& onClose) { m_onClose = onClose; }
@@ -112,6 +112,7 @@ protected:
Boolean<false> m_visible;
Boolean<false> m_focused;
Boolean<false> m_fullscreen;
Boolean<false> m_maximized;
SimpleCallback m_onClose;
OnResizeCallback m_onResize;