BEAWARE all game functionality is disabled with this commit for a while

* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
This commit is contained in:
Eduardo Bart
2012-02-20 00:27:08 -02:00
parent 96358b317d
commit e03bf33f58
201 changed files with 1443 additions and 707 deletions

View File

@@ -23,6 +23,14 @@
#ifndef FRAMEWORK_GLOBAL_H
#define FRAMEWORK_GLOBAL_H
#if !(__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6))
#error "sorry, you need gcc 4.6 or greater to compile"
#endif
#if !defined(__GXX_EXPERIMENTAL_CXX0X__)
#error "sorry, you must enable C++0x to compile"
#endif
// common C/C++ headers
#include "pch.h"