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https://github.com/edubart/otclient.git
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BEAWARE all game functionality is disabled with this commit for a while
* rework client modules * hide main window when loading * remake top menu functions * rework modules autoload * improve path resolving for otml and lua * move core_widgets to core_lib * fix tooltip issues * split some styles * add bit32 lua library * fix assert issues * fix compilation on linux 32 systems * rework gcc compile options * renable and fix some warnings * remove unused constants * speedup sprite cache * move UIGame to lua (not funcional yet) * fix a lot of issues in x11 window * fix crash handler * add some warnings do uiwidget and much more...
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@@ -1,54 +0,0 @@
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BattleButton < UIButton
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BattleButton
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height: 20
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margin-top: 5
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fixed-size: true
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&onHoverChange: Battle.onbattlePannelHoverChange
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&onMouseRelease: Battle.onMouseRelease
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&isBattleButton: true
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UICreature
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id: creature
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size: 20 20
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anchors.left: parent.left
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anchors.top: parent.top
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phantom: true
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UIWidget
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id: spacer
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width: 5
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anchors.left: creature.right
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anchors.top: creature.top
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phantom: true
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UIWidget
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id: skull
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height: 11
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anchors.left: spacer.right
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anchors.top: spacer.top
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phantom: true
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UIWidget
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id: emblem
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height: 11
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anchors.left: skull.right
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anchors.top: creature.top
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phantom: true
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LargerLabel
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id: label
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anchors.left: emblem.right
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anchors.top: creature.top
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color: #888888
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margin-left: 2
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phantom: true
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ProgressBar
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id: lifeBar
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height: 5
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anchors.left: spacer.right
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anchors.right: parent.right
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anchors.top: label.bottom
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margin-top: 2
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phantom: true
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