BEAWARE all game functionality is disabled with this commit for a while

* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
This commit is contained in:
Eduardo Bart
2012-02-20 00:27:08 -02:00
parent 96358b317d
commit e03bf33f58
201 changed files with 1443 additions and 707 deletions

View File

@@ -0,0 +1,31 @@
UIProgressBar = extends(UIWidget)
function UIProgressBar.create()
local progressbar = UIProgressBar.internalCreate()
progressbar:setFocusable(false)
progressbar:setPhantom(true)
progressbar.m_percent = 0
progressbar:updateBackground()
return progressbar
end
function UIProgressBar:setPercent(percent)
self.m_percent = math.max(math.min(percent, 100), 0)
self:updateBackground()
end
function UIProgressBar:getPercent()
return self.m_percent
end
function UIProgressBar:updateBackground()
local width = math.max((self.m_percent * self:getWidth())/100, 1)
local height = self:getHeight()
self:setBackgroundSize({width=width, height=height})
end
function UIProgressBar:onGeometryChange(oldRect, newRect)
self:updateBackground()
end