BEAWARE all game functionality is disabled with this commit for a while

* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
This commit is contained in:
Eduardo Bart
2012-02-20 00:27:08 -02:00
parent 96358b317d
commit e03bf33f58
201 changed files with 1443 additions and 707 deletions

View File

@@ -1,6 +1,6 @@
OptionCheckBox < CheckBox
@onCheckChange: Options.changeOption(self:getId(), self:isChecked())
@onSetup: self:setChecked(Options[self:getId()])
@onCheckChange: Options.setOption(self:getId(), self:isChecked())
@onSetup: self:setChecked(Options.getOption(self:getId()))
$first:
anchors.left: parent.left
@@ -67,4 +67,4 @@ MainWindow
width: 64
anchors.right: parent.right
anchors.bottom: parent.bottom
@onClick: Options.hide()
@onClick: Options.hide()