BEAWARE all game functionality is disabled with this commit for a while

* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
This commit is contained in:
Eduardo Bart
2012-02-20 00:27:08 -02:00
parent 96358b317d
commit e03bf33f58
201 changed files with 1443 additions and 707 deletions

View File

@@ -27,7 +27,7 @@ ModuleValueLabel < UILabel
font: verdana-11px-antialised
color: #aaaaaa
text-offset: 3 0
image-source: /core_styles/images/panel_flat.png
image-source: /core_styles/styles/images/panel_flat.png
image-border: 1
height: 16
@@ -92,9 +92,9 @@ MainWindow
// id: moduleAutoload
//ModuleInfoLabel
// text: Autoload antecedence
// text: Autoload priority
//ModuleValueLabel
// id: moduleLoadAntecedence
// id: moduleLoadPriority
// text: 1000
ModuleInfoLabel
@@ -118,7 +118,7 @@ MainWindow
anchors.left: moduleInfo.left
margin-top: 8
text: Load
visible: false
enabled: false
@onClick: ModuleManager.reloadCurrentModule()
Button
@@ -128,6 +128,14 @@ MainWindow
margin-left: 10
margin-top: 8
text: Unload
visible: false
enabled: false
@onClick: ModuleManager.unloadCurrentModule()
Button
id: closeButton
anchors.bottom: parent.bottom
anchors.right: parent.right
text: Close
width: 60
@onClick: ModuleManager.hide()