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BEAWARE all game functionality is disabled with this commit for a while
* rework client modules * hide main window when loading * remake top menu functions * rework modules autoload * improve path resolving for otml and lua * move core_widgets to core_lib * fix tooltip issues * split some styles * add bit32 lua library * fix assert issues * fix compilation on linux 32 systems * rework gcc compile options * renable and fix some warnings * remove unused constants * speedup sprite cache * move UIGame to lua (not funcional yet) * fix a lot of issues in x11 window * fix crash handler * add some warnings do uiwidget and much more...
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@@ -2,22 +2,33 @@ About = {}
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-- private variables
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local aboutButton
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local aboutWindow
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-- public functions
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function About.init()
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aboutButton = TopMenu.addRightButton('aboutButton', 'About', 'about.png', About.display)
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end
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function About.display()
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displayUI('about.otui', { locked = true })
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aboutButton = TopMenu.addRightButton('aboutButton', 'About', 'about.png', About.show)
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aboutWindow = displayUI('about.otui')
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aboutWindow:hide()
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end
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function About.terminate()
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aboutButton:destroy()
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aboutButton = nil
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aboutWindow:destroy()
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aboutWindow = nil
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About = nil
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end
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function About.show()
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aboutWindow:show()
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aboutWindow:raise()
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aboutWindow:focus()
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end
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function About.hide()
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aboutWindow:hide()
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end
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function About.openWebpage()
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displayErrorBox("Error", "Not implemented yet")
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end
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