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BEAWARE all game functionality is disabled with this commit for a while
* rework client modules * hide main window when loading * remake top menu functions * rework modules autoload * improve path resolving for otml and lua * move core_widgets to core_lib * fix tooltip issues * split some styles * add bit32 lua library * fix assert issues * fix compilation on linux 32 systems * rework gcc compile options * renable and fix some warnings * remove unused constants * speedup sprite cache * move UIGame to lua (not funcional yet) * fix a lot of issues in x11 window * fix crash handler * add some warnings do uiwidget and much more...
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23
modules/client/client.otmod
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23
modules/client/client.otmod
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Module
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name: client
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description: Initialize the client and setups its main window
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author: OTClient team
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website: https://github.com/edubart/otclient
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autoload: true
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autoload-priority: 100
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load-later:
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- client_topmenu
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- client_background
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- client_about
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- client_options
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- client_terminal
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- client_modulemanager
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- client_entergame
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@onLoad: |
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dofile 'client'
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Client.init()
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@onUnload: |
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Client.terminate()
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