From e0325c4c3b8d6f64701e98169b759aa0d40dee2e Mon Sep 17 00:00:00 2001 From: AndreFaramir Date: Thu, 29 Mar 2012 19:38:19 -0300 Subject: [PATCH] removing debug messages =S --- modules/game_healthbar/healthbar.lua | 2 -- 1 file changed, 2 deletions(-) diff --git a/modules/game_healthbar/healthbar.lua b/modules/game_healthbar/healthbar.lua index d9fe619a..2e32ed0c 100644 --- a/modules/game_healthbar/healthbar.lua +++ b/modules/game_healthbar/healthbar.lua @@ -91,12 +91,10 @@ end function HealthBar.onStatesChange(localPlayer, now, old) local bitsChanged = bit32.bxor(now, old) - print("HealthBar.onStatesChange 1 " .. bitsChanged) for i = 1, 32 do local pow = math.pow(2, i-1) if pow > bitsChanged then break end local bitChanged = bit32.band(bitsChanged, pow) - print("HealthBar.onStatesChange 2 " .. bitChanged .. " " .. bitsChanged .. " " .. pow) if bitChanged ~= 0 then HealthBar.toggleIcon(bitChanged) end