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more rework
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@@ -24,8 +24,6 @@
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#include "particleaffector.h"
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#include <framework/core/clock.h>
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#define DEG_TO_RAD (acos(-1)/180.0)
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ParticleAffector::ParticleAffector()
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{
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m_active = false;
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@@ -27,8 +27,6 @@
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#include <framework/graphics/texturemanager.h>
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#include <framework/util/tools.h>
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#define DEG_TO_RAD (acos(-1)/180.0)
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ParticleEmitter::ParticleEmitter(const ParticleSystemPtr& parent)
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{
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m_parent = parent;
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