ui and graphics changes

* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
This commit is contained in:
Eduardo Bart
2012-03-24 12:22:40 -03:00
parent efa9811342
commit de0008caf1
34 changed files with 210 additions and 86 deletions

View File

@@ -35,7 +35,7 @@ void UIWidget::parseImageStyle(const OTMLNodePtr& styleNode)
{
for(const OTMLNodePtr& node : styleNode->children()) {
if(node->tag() == "image-source")
setImageSource(Fw::resolvePath(node->value(), styleNode->source()));
setImageSource(Fw::resolvePath(node->value(), node->source()));
else if(node->tag() == "image-offset-x")
setImageOffsetX(node->value<int>());
else if(node->tag() == "image-offset-y")