ui and graphics changes

* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
This commit is contained in:
Eduardo Bart
2012-03-24 12:22:40 -03:00
parent efa9811342
commit de0008caf1
34 changed files with 210 additions and 86 deletions

View File

@@ -12,27 +12,12 @@ function displayUI(otui, parent)
return g_ui.loadUI(otuiFilePath, parent)
end
function createWidget(style, parent)
local className = g_ui.getStyleClass(style)
if className == "" then
error('could not find style ' .. style)
return
function createWidget(stylename, parent)
if type(parent) == 'string' then
parent = rootWidget:recursiveGetChildById(parent)
end
local class = _G[className]
if not class then
error('could not find widget class ' .. className)
return
end
local widget = class.create()
if parent then
if type(parent) == 'string' then
parent = rootWidget:recursiveGetChildById(parent)
end
parent:addChild(widget)
end
widget:setStyle(style)
local widget = g_ui.createWidgetFromStyle(stylename, parent)
--widget:setStyle(stylename)
return widget
end