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Many fixes in win32 platform
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@@ -108,8 +108,7 @@ void GraphicalApplication::run()
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g_lua.callGlobalField("g_app", "onRun");
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// show the application only after we draw some frames
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g_dispatcher.scheduleEvent([] { g_window.show(); }, 10);
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g_window.show();
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while(!m_stopping) {
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// poll all events before rendering
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