remove print, fix creature name position

This commit is contained in:
Henrique Santiago
2012-04-21 21:45:05 -03:00
parent dcb196d45a
commit dcefeb134c
2 changed files with 2 additions and 3 deletions

View File

@@ -60,7 +60,6 @@ function UIGameMap:onMouseRelease(mousePosition, mouseButton)
((Mouse.isPressed(MouseLeftButton) and mouseButton == MouseRightButton) or
(Mouse.isPressed(MouseRightButton) and mouseButton == MouseLeftButton)) then
local tile = self:getTile(mousePosition)
print(tile:getTopLookThing():getId())
g_game.look(tile:getTopLookThing())
self.cancelNextRelease = true
return true