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Improvements in textedit and hotkey manager
* Set textedit's cursor position to the end of text in some situations * Send hotkey messages to the current channel instead of default channel * Allow to overwrite sprites using otml and pngs
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@@ -33,6 +33,7 @@ public:
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void poll();
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void clearTexturesCache();
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void preload(const std::string& fileName) { getTexture(fileName); }
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TexturePtr getTexture(const std::string& fileName);
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const TexturePtr& getEmptyTexture() { return m_emptyTexture; }
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