make work on win32 again using GLEW

This commit is contained in:
Eduardo Bart
2011-12-29 16:18:12 -02:00
parent d67442dc49
commit d597335135
15 changed files with 764 additions and 699 deletions

View File

@@ -34,6 +34,7 @@
#include <framework/graphics/particlemanager.h>
#include <framework/graphics/painter.h>
#include <framework/luascript/luainterface.h>
#include <framework/platform/crashhandler.h>
Application *g_app = nullptr;
@@ -72,6 +73,10 @@ void Application::init(const std::vector<std::string>& args, int appFlags)
signal(SIGTERM, exitSignalHandler);
signal(SIGINT, exitSignalHandler);
#ifdef HANDLE_EXCEPTIONS
installCrashHandler();
#endif
// initialize lua
g_lua.init();
registerLuaFunctions();